[font=times new roman]A new rule has been implemented into the game-play of Moonshade.net's CSGO Roleplay server, stating that if multiple players are present within an owned door or subdoor, that the crime of each player may be combined; furthermore, if the combined crime exceeds the standard kick-door amount, a cop may kick down the group's door.
Let's start with the main complaint. The majority of the players which whom's crime is combined in the equation either shouldn't have been cuffed with the sub-2500 crime that they possess, or have not enough crime even for a cuff, shall be disturbed and/or cuffed by a police officer unfairly, all because of a teammate or teammates's combined crime.
Second, the idea that a player may be able to kill a cop that has recently kicked down a door, enter the door themselves, not having to break any locks, and getting the plants for free from the victims player was already an issue in the pre-patch game; however, the inclusion of this new rule makes door-kicking more common, and thus, more bullshit that the common player should not have to deal with.
Finally, the argument that this would persuade most, if not all, cops to be more active in their privilege as a police officer in this gamemode. While this statement is most definitely true, the risk is simply too great for the reward. This new rule may have us lose a few players because of false reports of abuse, or possibly out of pure anger of the unfairness of this rule.
In conclusion, this rule is detrimental to the majority (civilian) player-base, which is too small to begin with. Implementing this rule may heavily damage, or even kill, the server with the large amount of drama and a recent influx of player morale dropping. Don't take the risk, and remove this burden before it becomes a grave-digger.
Thank you for your time and consideration,
-VVR You Are Reading A Name (Simon[/font])