Gang:You should maybe think about adding gangs back.
Furniture:Make it so you get furniture to make your house look the best.
Less lag:Make it so the money doesnt drop on the floor when you die the person who killed them gets the money. Or if someone kills their self it drops on the ground.
Gang/house help
gangs encourage RDM. RDM is bad so no
you want less lag but you want furniture which means more entities which means more lag and as for the money not dropping that's an automatic no as money has dropped the same way for years
SPOOKY wroteautomatic no as money has dropped the same way for years
This is a dumb reason; just because "it's been that way for a while," doesn't mean it's perfect. I really would like to see pennies get removed, maybe even coins in general, as that's a lot of entities nobody but penny picker thinks it's worth to pick up. Even then, practically nobody wants to play penny picker.
VVR121 wroteThis is a dumb reason; just because "it's been that way for a while," doesn't mean it's perfect. I really would like to see pennies get removed, maybe even coins in general, as that's a lot of entities nobody but penny picker thinks it's worth to pick up. Even then, practically nobody wants to play penny picker.
no money drops = no drop party and what happens when you die do you keep the money or does it just disappear and if you keep it that's extremely overpowered and if the money instantly goes to you that's even more over powered as people can just sit on top of slums or starter house and snipe people all this is doing is encouraging RDM and the server works fine with the money dropping so why change it?
SPOOKY wroteno money drops = no drop party and what happens when you die do you keep the money or does it just disappear and if you keep it that's extremely overpowered and if the money instantly goes to you that's even more over powered as people can just sit on top of slums or starter house and snipe people all this is doing is encouraging RDM and the server works fine with the money dropping so why change it?
's not what I'm talking about. I do not advocate for the removal of money drops entirely, I do, however, advocate for the removal of smaller coins (mainly pennies, possibly dimes) and rounding them to the nearest amount.
VVR121 wrote's not what I'm talking about. I do not advocate for the removal of money drops entirely, I do, however, advocate for the removal of smaller coins (mainly pennies, possibly dimes) and rounding them to the nearest amount.
so what happens to the penny picker job are only 100 dollar, 50 dollar bills going to drop because most people aren't walking around with that amount of money on them
also what you're suggesting about the rounding up if I fully understand could be easily manipulated for easy money gain by just simple with withdrawing 10 or 15 dollars and getting killed by your friend then the money will round up to a 50? that's just insanely broken
SPOOKY wroteso what happens to the penny picker job are only 100 dollar, 50 dollar bills going to drop because most people aren't walking around with that amount of money on them
also what you're suggesting about the rounding up if I fully understand could be easily manipulated for easy money gain by just simple with withdrawing 10 or 15 dollars and getting killed by your friend then the money will round up to a 50? that's just insanely broken
Nibba that's like 35 dollars per kill, and players spawn randomly around the map, that's slow as shit (as well as this being abuse of mechanics of the way the game works, this would result in a ban anyway. Side note: There's no need to start thinking of bullshit ways this could be broken, because there isn't a way it could be broken. You can change your mind and agree with me with no shame, I ain't judging). Also, for penny picker, you have two options; Make golden pennies spawn around the map for 250 a pop, or just increase the rate at which these bills pay out for. It wouldn't be hard at all to remove such a redundant and worthless prop that spawns in such large numbers around the map when rich boys do money drops, mass rdm sprees with salary cash on you happen, or just general death happens.
PS: just to disprove the point any further, assuming a single kill nets you 400 crime, and that's being generous, you'd get to a bounty by the time you killed your friend seven times, netting you roughly $245 for 2.6 or so k crime, which is not even slightly worth it. Also it would take really long to accomplish this compared to just robbing 2 stores as robber, or compared to the rates that plants grow. Hell, I could argue straight up rdming 7 people would get you more bang for your buck. So no, this doesn't encourage bug abuse at all.
Gangs: FUCK NO, as said earlier the encourage MRDM and thats a nono
furniture: Causes TONS of lag as they greatly increase entity amount on server
Less Lag: part of the game is killing people for their money so why would we remove it?
Deadpool wroteGangs: FUCK NO, as said earlier the encourage MRDM and thats a nono
furniture: Causes TONS of lag as they greatly increase entity amount on server
Less Lag: part of the game is killing people for their money so why would we remove it?
I'm about to make a suggestion about removing pennies and dimes, if you're interested in that.
VVR121 wroteI'm about to make a suggestion about removing pennies and dimes, if you're interested in that.
again defeats the purpose of killing people for money if you cant get all the money
Deadpool wroteagain defeats the purpose of killing people for money if you cant get all the money
Just posted it, read it, you'll get it.