SPOOKY wrote
so what happens to the penny picker job are only 100 dollar, 50 dollar bills going to drop because most people aren't walking around with that amount of money on them
also what you're suggesting about the rounding up if I fully understand could be easily manipulated for easy money gain by just simple with withdrawing 10 or 15 dollars and getting killed by your friend then the money will round up to a 50? that's just insanely broken
Nibba that's like 35 dollars per kill, and players spawn randomly around the map, that's slow as shit (as well as this being abuse of mechanics of the way the game works, this would result in a ban anyway. Side note: There's no need to start thinking of bullshit ways this could be broken, because there isn't a way it could be broken. You can change your mind and agree with me with no shame, I ain't judging). Also, for penny picker, you have two options; Make golden pennies spawn around the map for 250 a pop, or just increase the rate at which these bills pay out for. It wouldn't be hard at all to remove such a redundant and worthless prop that spawns in such large numbers around the map when rich boys do money drops, mass rdm sprees with salary cash on you happen, or just general death happens.
PS: just to disprove the point any further, assuming a single kill nets you 400 crime, and that's being generous, you'd get to a bounty by the time you killed your friend seven times, netting you roughly $245 for 2.6 or so k crime, which is not even slightly worth it. Also it would take really long to accomplish this compared to just robbing 2 stores as robber, or compared to the rates that plants grow. Hell, I could argue straight up rdming 7 people would get you more bang for your buck. So no, this doesn't encourage bug abuse at all.