There used to be the Lawyer job, which I thought was pretty neat; however, it appears it is not available anymore. This is probably because of exploiting or being op, but why isn't there a way to directly remove crime? Perhaps make sanitation get rid of a bit of crime for you, or have killing bounties remove crime. As of now, there's no real way to get rid of crime, except for suicide by cop. Plz fix vapeNation

there are items call crime removers they can be used to remove -500, -1000. and -2500

I didn't know that. Where can I buy them? Also, I think it would still be a pretty nice motivator to switch to sanitation or pizza deliverer, if only for a minute or two to remove that pesky 100 crime for when you wanna switch over to cop.

if you only have 100 crime or less can't really help ya but you can get crime removers from other players or the drops myback does as there is no vendor for them

There are also "crime suckers" or something like that. I believe I have one or two from the drops.

Other players might have them as well

14 days later

There should be a vendor that gets rid of your crime either directly or sells you crime removers.

Maybe the old Lawyer job without the bail, that sits in the court house?

Why do we need a lawyer job or any way to reduce crime? Cops basically ARE fucking lawyers. You can TELL a cop to cuff uncuff you and the funny thing is he'll most likely actually do it. Some of you nerds have a freakin' bind that literally says you're going to jail/unjail. Jail at this point might as well not exist.

You can find crime reducers and crime suckers and you have the ability to hide in your house and cops exist. There's no real need for this feature, unless cops on the server suddenly ACTUALLY start playing the role of a cop and doing what they said they would do on their application instead of playing cop as an RPG game on the server.

Earth wrote

Why do we need a lawyer job or any way to reduce crime? Cops basically ARE fucking lawyers. You can TELL a cop to cuff uncuff you and the funny thing is he'll most likely actually do it. Some of you nerds have a freakin' bind that literally says you're going to jail/unjail. Jail at this point might as well not exist.

You can find crime reducers and crime suckers and you have the ability to hide in your house and cops exist. There's no real need for this feature, unless cops on the server suddenly ACTUALLY start playing the role of a cop and doing what they said they would do on their application instead of playing cop as an RPG game on the server.

I jail everyone. I used to jail people with 1+ kills in the past five minutes (/mrdm) but since everyone starting bitching about me jailing them, I just jailed everyone and let nobody out.

How does this sound, Earth: If a cop's cuff* has > 5 or so mass rdm points at that moment, then the cop will be fined a total of $500 upon releasing that player from jail.

myback wrote

How does this sound, Earth: If a cop has > 5 or so mass rdm points at that moment, then the cop will be fined a total of $500 upon releasing that player from jail.

That's actually not a bad nerf

myback wrote

How does this sound, Earth: If a cop has > 5 or so mass rdm points at that moment, then the cop will be fined a total of $500 upon releasing that player from jail.

That's a good idea but will there be dialog to indicate the player having 5+ kills? If so, I think that would be a great idea

myback wrote

How does this sound, Earth: If a cop's cuff* has > 5 or so mass rdm points at that moment, then the cop will be fined a total of $500 upon releasing that player from jail.

I really like the sound of this.

myback wrote

How does this sound, Earth: If a cop's cuff* has > 5 or so mass rdm points at that moment, then the cop will be fined a total of $500 upon releasing that player from jail.

I think $500 is too low. It's pretty easy to make money as a cop if you're doing your job. I suggest a something in the neghboor hood of $1,500 per early release.

a month later
Prozac wrote

I think $500 is too low. It's pretty easy to make money as a cop if you're doing your job. I suggest a something in the neghboor hood of $1,500 per early release.

I believe Prozac is right here, 500 hundred is way too easy to make back, it should be higher.

myback wrote

How does this sound, Earth: If a cop's cuff* has > 5 or so mass rdm points at that moment, then the cop will be fined a total of $500 upon releasing that player from jail.

I like this idea 😃

myback wrote

How does this sound, Earth: If a cop's cuff* has > 5 or so mass rdm points at that moment, then the cop will be fined a total of $500 upon releasing that player from jail.

If it's 10 mrdm kills fine them 5000 for realising a vip