As you all know, literally everyone on the server works as either a Drug Dealer or Counterfeiter when active, or Jewish Extravagant when afk. All other jobs are rarely used as they only come in handy in very specific situations. (i.e. Lawyer when players have crime, not ideal when players are afk) Another problem with Drug Dealer and Counterfeiter is that they take longer when less players are on. My suggestion is to add a job to the RP server that players can do at any time, even when there are not many players online.

This job would take place in the factory. Like the Pizza Delivery job, this job will have players go to a NPC in the factory and talking to them to start the job. The NPC will tell the player to take a package and deliver it to another NPC that has a store (i.e. the Gun Store NPC, Food Store NPC, etc). The player will deliver the package to the NPC by pressing E on them, and "Deliver Package" being the first option, followed by the store items. Once the player has delivered the package, he/she will receive compensation for delivering the package.

This job can either be a flat rate of 200 or more dollars, OR the job could have various stages of progress. For example, when the player first chooses the job, their level will be "Factory Trainee", be paid 200 per package. Once they deliver a certain amount of packages, they will receive a promotion, reaching a new job, "Factory Employee". They will then get paid 300 per package and so forth with the levels of jobs. Of course, these little things like amount paid and job names can be adjusted, these are just suggestions!

There can also be "Special Jobs" from time to time. For example, instead of delivering a package to a store, you will instead have to take in a shipment from the boat at the beach. You will have to go all the way to the boat at the beach, swim and take the package, then deliver it to the Factory NPC. You will then receive 2x as much money or a different set multiplier for the different difficulties.

If you have a suggestion for my suggestioon (inception :o), feel free to leave it down below, I will be checking on the thread from time to time 🙂 :pinkheart:

+rep I like idea alot but what do you mean by difficulties? Do you mean that if a player dies with a special package they drop it?

I mean people have been complaining about there only being a few ways to earn money. but idk if that should be the top of mybacks to-do list

Reading this reminds me of a thing like quests I do in MMORPG's I would like it.

Black Rabbit wrote

+rep I like idea alot but what do you mean by difficulties? Do you mean that if a player dies with a special package they drop it?

By difficulties, I mean the various lengths a player has to go around a map to deliver a package. Beach is farther than gun store relative to the factory, so the player should receive more money for the trip.

Angel P?wer wrote
Black Rabbit wrote

+rep I like idea alot but what do you mean by difficulties? Do you mean that if a player dies with a special package they drop it?

By difficulties, I mean the various lengths a player has to go around a map to deliver a package. Beach is farther than gun store relative to the factory, so the player should receive more money for the trip.

Noice

+1 loved the idea I prefer it to have level but the progress should be saved but it can not be saved it should be a the same payment every time.

could you deliver to people? if not would the shops run out of items

Madimir wrote

could you deliver to people? if not would the shops run out of items

It's called Pizza Deliverer

Madimir wrote

could you deliver to people? if not would the shops run out of items

The shops would always be working, however I believe this job should work not as a delivery man to the people, but ''supplying'' the shops with their items. The Salesman job delivers to people 🙂