Why do we not have locks yet if we have no locks that means there's no purpose for homes that can be locked pick and without people buying homes there's no griding and purpose no purpose means no player no players means dead community dead community means no moonshade. JUST ADD IN LOCKS GAD DAMNIT
Locks.
Locks are stupid
the server was just not fun when there were locks
everyone was hold up In there house doing close to nothing.
now there Is a reason to be active and personally I like people raiding me it brings fun to the rp every once and awhile
And I know cant speak for everyone but locks just bring mass inactivity and while people are not being active there is no fun on the server whatsoever
Is there no in between?
CoalWorker wroteIs there no in between?
Maximum locks per door main door=100 sub doors=20-50 (just an idea)
Saeko wroteCoalWorker wroteIs there no in between?
Maximum locks per door main door=100 sub doors=20-50 (just an idea)
Okay, but that won't stop the richies from possesing 1000 or so locks in their inventories to queue it up when their locks on their door are broken.
myback wroteSaeko wroteCoalWorker wroteIs there no in between?
Maximum locks per door main door=100 sub doors=20-50 (just an idea)
Okay, but that won't stop the richies from possesing 1000 or so locks in their inventories to queue it up when their locks on their door are broken.
Maximum buy of 500 or so locks per person, if someone for instance gets an alt to buy more locks. Insta ban.
You could also make locks cost more
and make lock breakers abit cheaper then regular locks
myback wroteSaeko wroteCoalWorker wroteIs there no in between?
Maximum locks per door main door=100 sub doors=20-50 (just an idea)
Okay, but that won't stop the richies from possesing 1000 or so locks in their inventories to queue it up when their locks on their door are broken.
Isn't that the point... you have the money so you buy the fucking shit? How is that so bad?
I wasn't claiming having money is bad, I was pointing out players who have the money will just annihilate the locks system by purchasing more at will. Some people actually enjoy the thrill of having to play the game how it's meant to be played.
The lock system i think was great when it was there, but then again yes they are a little OP to the 100+ hour people. I think they should have a max amount of locks per door depending on the door and how much it costs.
myback wroteI wasn't claiming having money is bad, I was pointing out players who have the money will just annihilate the locks system by purchasing more at will. Some people actually enjoy the thrill of having to play the game how it's meant to be played.
Is that not how it's played? You make money then buy stuff...
maybe have a limit on how many is allowed in your inventory and on the door.
Mewn wrotemaybe have a limit on how many is allowed in your inventory and on the door.
Mewn suggested it make it a thing mybabe
Saeko wroteCoalWorker wroteIs there no in between?
Maximum locks per door main door=100 sub doors=20-50 (just an idea)
Bread wroteMewn wrotemaybe have a limit on how many is allowed in your inventory and on the door.
Mewn suggested it make it a thing mybabe
prob not he already said no