So to spice things up, i decided to suggest a new gang guidebook, formation process, for them to follow
Formation Process:
1.Monetary Taxation
If you would like a gang, there will be a small sum to be paid. 200k for the first time setup fees. Gangs are limited to 6 members
Setup fees include, a limited amount of free guns, exactly 60 of the owners choice, this is split between a primary and secondary, and will be given to, the owner of the gang, he can distribute how he pleases.
Setup fees also include 20 Kevlar + helemets, again distributed by the owners
Setup fees can be bought again once all supplies are given out and exhausted, meaning when they are all used and gone.
Setup fees also will include 60 cacti, again distributed by the owners
There will also be a weekly upkeep of the gang, 25k per week, until the sum of 500k is reached, then the gang is paid off and is free from the weekly payments.
if the 25k fee is not paid 2 days after the payment date is up, then the gang will cease to exist and everything handed out will be purged
- Mutanies
Successful mutanies
If your gang leader is not online for payment date, you can vote to mutany him, stripping him of his gang rank, position on the gang, he will become a regular player
You can mutany a leader if you get 4/6 players to vote against him, this will be held on the moonshade forums. if the leader is overthrown he will become a regular player
If someone is mutanied, he is not allowed into the gang until 1 week after the muntany.
Failed Mutanies
if the mutany fails, the gang leader can punish the member how he or she pleases, excluding a Kill on Site order, These will be an offense to the gang rule set, leading to 1 mark on your gang
if the mutany fails, the player who wanted to Mutany will be fined 15k of his bank/wallet, if he does not have the 15k he will be stripped of his gang rank, and become a normal player
- Kicking members
Successful
a 4/6 vote will occure on the forums, meaning 4 out of 6 have to vote to kick the player, the owner has a veto power.
if the owner vetos a kick, the case will be sent to an admin, the admin has final say.
if the owner votes to kick, the member can apeal to an admin, and it is the admins decision if he should or shouldnt be kicked.
Failed
in all honesty i cannot come up with somethiong for this, up to you myback to help me
GuideBook:
- Gang members
General guide for owners
6 max
No admins allowed, this is to prevent bias
No cops allowd, this is to prevent bias
No keeping of supplies given to you, they must be distributed in a fair manner, aka ranking system, or equal rights.
Must be online for payments or risk mutany
General guide for Members
cannot dual gang, 1 gang allowed per player.
Must respect all members of gang, if its a ranked based gang then higher up will have minor authority over you
kill gang members can be punished by the owner, in other words it is his decision to allow tking of members
No RDMing civilians, this will lead to the member getting stripped of gang power, making him a normal civilians
2.Gangwars
Probable cause
Must have a reason to initate a war, such as, preventing drug runs, killing members, or disrespect to the gang, these arent the only causes
to start a war post on the forums saying gang war between x v x, inset gang names where x's are, then post the probably cause in the desc.
if the admin agrees to allow it, then the war will start, if he doesnt the bad blood between the gangs must cease or there will be penalties.
War zone
the admin that allowed the war must specify a region for the war, gang members are not allowed to make money other than the wages they earn.
gang members cannot camp bank or drug dealers.
once the zone is set it is up to the civilians to protect themselves, if a civilian is in a cross fire, it is his job to stay safe,
if the civilian is killing any gang member, the gang gets 1 free kill on him per civilian life,
if caught free killing civilians, the gang will automatically lose the war and will be forced to pay 60k in damages, this will be split between gang members equally
War
To win the gang leader must be killed 3 times, if either is not killed, then it will result in a stalemate, meaning all bad blood will cease and the war is over.
the gang war will proceed for an hour, again if the leader isnt killed stalemate wil occure
if any leader is killed within the hour, then the losing gang will be forced to pay 50k,
if they cannot then the gang will go away permanently, meaning no gang can be created by any member for 2 months
Post war
killing will be punished, this is to stop bad blood, and to give both sides time to prepare for another war
once a war is finished with a gang, niether gang can war untill a week after gang payments.
money must be payed within the hour by the losing gang
Thats all i came up with, any comments suggestiosn/questions will be accepted, i will be formatting this over time, when its done i will talk to myback about any changes he might want. also sorry for any misprints or anything like that, ruished this in like 10 minutes